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7-12 elite lords mobile heroes
7-12 elite lords mobile heroes











7-12 elite lords mobile heroes 7-12 elite lords mobile heroes

You can also get access to a second discipline in the Terminus Est Assault Force. Psychic Powers. The Contagion discipline has a couple of neat tricks you can employ and the Death Guard have some decent Psyker options.This is a powerful ability that will often mean you’re wounding on a 3+ or better.

7-12 elite lords mobile heroes

Contagions. The Death Guard army-wide bonus is access to the Contagion Nurgle’s Gift, which drops the Toughness of nearby enemy units by 1, with an increasing radius of effect every turn.The army’s toughest units also sport invulnerable saves, giving them a good chance of weathering the storm of AP-3 and better firepower coming their way. Most of the army’s exclusive units benefit from extra toughness and the Disgustingly Resilient special rule, making them harder to take down and giving the army some real staying power. Resilience. Death Guard are pretty tough.David Horn’s Terminus Est Assault Force List.Death Guard Sorcerer in Terminator Armour.Army of Renown: The Terminus Est Assault Force.This was written in April 2021, after the release of the Book of Rust, and updated in November 2021. This is primarily a review of the units in the Death Guard Codex, but Death Guard are very good in certain areas so we’ll also cover the units to bring in a soup list as well.Īlso keep in mind that any competitive article represents a time and place. Instead, we’ll cover each section with a general discussion of the good units, relics and stratagems, point out any traps, and then discuss how these pieces fit into a competitive army. They’re one of the toughest armies in the game, and while they pay for that by being painfully slow, they still very versatile, able to dish out wounds with psychic powers, shooting, and melee.Īs with the rest of these articles, the idea is not to give an exhaustive review of every unit and option. With their new Codex, Death Guard have been further enhanced, adding an additional wound to most of their infantry and gotten a host of weapon upgrades that make them a force to be reckoned with. They got a massive boost from War of the Spider at the tail end of the edition, and it was a boost strong enough to tide them over through the beginning of 9th. Do you like being really, really hard to kill? Do you like to dish out your vengeance to enemies in a slow, methodical fashion? Do you think Nurglings are adorable? Then Death Guard may be the army for you!ĭeath Guard were one of the first codexes in 8th edition and spent most of the edition wallowing in that dreaded “early edition codex zone” where books are released and tend to be underpowered because the designers don’t yet have a feel for how the edition will play.













7-12 elite lords mobile heroes